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Now displaying tutorials from: CodeCall.net Programming:

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PHP:  Storing images in XML file - Part II - Displ tutorial image
A tutorial on how to store images in XML files, for transfer and extraction.
Views: 226 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: PHP | Report
PHP: Storing images in XML file - Part I - Uploadi tutorial image
A tutorial on how to store images in XML files, for transfer and extraction.
Views: 183 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: PHP | Report
Tutorial: PHP and Sorting tutorial image
A tutorial on how to accomplish array sorting with PHP. PHP provides a large variety of functions for sorting arrays.
Views: 179 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: PHP | Report
PHP Clock In/Out System tutorial image
A Guide to creating a clock in/out system in PHP using MySQL
Views: 130 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: PHP | Report
PHP Variables and Variable Functions tutorial image
PHP variables start with a dollar sign. The first character must be a letter. Other than that, you can use any letter or number. The variable name can be as long and as short as you want.
Views: 176 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: PHP | Report
Flash: Arrays and Vectors tutorial image
Both arrays and vectors are structures that provide fast 0(1) access to any item in the array. They are direct-access containers. If you are familiar with arrays in other languages they are a bit different in ActionScript.
Views: 87 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Flash: More Advanced Drawing tutorial image
These methods require you to set all properties like coordinates and fill colors as we did before with graphics.beginFill. Then a single drawing method is used to process the data and draw the shape.
Views: 97 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Flash: Timers Part I tutorial image
You create a new Timer by creating a new Timer object. The constructor takes two parameters: the number of milliseconds to run and the number of events to cause.
Views: 77 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Flash: Basic Animation of Sprites tutorial image
Since we can change the location of sprites by changing the x or y coordinates, animation is easy. All that we have to do is constantly change the x or y positions. To do this, we can use the ENTER_FRAME event. This event runs when we enter a frame. Once one frame ends, a new one begins and this event occurs again. Thus the method is called again. This allows for a method to animate a sprite.
Views: 129 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Flash: Creating Buttons tutorial image
Learn how to make a button that has a better interface using Flash/Action Script
Views: 129 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Flash: Sprites and Sprite Groups tutorial image
In this tutorial, we are going to make a few sprites on the stage. Then we are going to add some sprites on to the other sprites. This will get us a lot closer to being able to make some nifty games with depth.
Views: 96 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Flash: CSS and Action Script tutorial image
Earlier we looked at the text format object as a way of doing simple formatting. What if you need more control? This is where you can use CSS to get a lot more flexilibity over your formatting.
Views: 139 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
ActionScript and The Text Tool tutorial image
In the toolbox there is a symbol that looks like a T this is for typing text on the stage.
Views: 214 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Getting User Input from Flash tutorial image
Using the Text Input control in the components make it really easy to get user input. However, let us look at how to define a class ourselves.
Views: 92 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Flash: Formatting Text with TextFormat tutorial image
Sometimes, when you have a text field you want to change how the text is display. Perhaps, you want the color to be red, or you want to change the font size? How can you do this? In the flash.text package there is a class called TextFormat that allows you to change the formatting of text fields.
Views: 138 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Drawing Graphic Primitives with Flash tutorial image
ActionScript contains a lot of methods for drawing all sorts of graphic primitives. With these graphic primitives, we can draw anything complicated that we want. We could make a drawing application very similar to MS paint. It wouldn't be hard to make something even better than paint.
Views: 259 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report
Creating a Basic GUI With Adobe Flash tutorial image
I am going to show you how to make a simple GUI with Flash and add some action script code.
Views: 91 | Author: CodeCall.net Programming | Date: September 15, 2009 | Category: Flash | Report

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Total Tutorials from Author: 17
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